Friday, August 29, 2008

Book Discussion: Coming of Age in SecondLife


On Sunday, August 24, the Steelhead Public Library sponsored a talk by the author of the book Coming of Age in
SecondLife
, which is published by Princeton University Press.

The book's author, Tom Boelstorff is an anthropology professor at UC Irvine and editor of the journal American Anthropologist. His book is an ethnographic study of SecondLife, done in the same vein as classic ethnographic studies like Margaret Mead's Coming of Age in Samoa.

The transcript from this discussion is now online in Sky Qui's Blog - http://slresources.blogspot.com/2008/09/bukowski-discussion-published-online.html

The discussion was held in the Virtual American Anthropologist Amphitheater on Anteater Island, the UC Irvine Library's campus in SecondLife. We had over 50 people, which is a large crowd by SecondLife standards. SecondLife was very crowded that day and they had closed logins shortly before the discussion started, so many more people tried to come and were not able to get in.

I acted as moderator, using my SecondLife avatar Riven Homewood. Tom was quite impressive as he fielded questions and masterfully managed the chaos of a large online discussion done in text chat. We had a marvellously intelligent international crowd that included several anthropology professors and graduate students, and all in all it was a most interesting conversation.

The transcript will be published later this week in one of the major blogs about ethnography, but if you'd like a copy now please email rivenhomewood@gmail.com.

Tuesday, August 19, 2008

20-somethings and SecondLIfe

Very interesting thread going on among the blogs, about why young people don't like SecondLife

Alan Tan - 004: The Devil's Advocate
http://www.metanomics.net/07-aug-2008/004-devils-advocate

Prokofy Neva - Why The Kids Aren't Allright
http://secondthoughts.typepad.com/second_thoughts/2008/08/why-the-kids-ar.html

Roland Legrand - How We Should Encourage Cheating Youngsters
http://twurl.nl/rtqsk3

Riven Homewood - Reply to Alan Tan [long]

Roflcopter Robonaught wrote:

> I do not wish to go out and find something to do, I have to do enough
>searching in the real world. I want to be entertained. Virtual worlds are
>supposed to be an escape from reality – Second Life is too close a parallel to
>the real thing.

Yes, I see your problem. SecondLife is all about finding something to do - it does not set up any entertainment or quest for you. You have to make your own. It appeals to creative people who like to build things and role play with their avatars. It appeals to people who like to make their own entertainment, rather than be entertained.

>As I have observed, the social dynamic that makes Second Life so
>disagreeable to myself is the underlying presence of a
> parent / teacer / >boss – child / student / employee relationship...
< I work for Cornell and... my avatar and behaviors are a reflection
> of my school and self...

Here again, we come back to SecondLife being what you make of it. If you are a student, a teacher, an employee or a boss in SecondLife, you will be in this relationship. If you choose to make your avatar a parent or a child, that is the relationship you will have.

This is why many people have multiple avatars for their multiple roles. The freedom to do this is part of what makes SecondLife so fascinating.

>During my earlier days in Second Life, I was chastised
> for having an avatar that was too other-worldly
[I'm told his avatar was a full-sized dragon]
> ...Additionally, I was also told not to disturb in-world meetings
> [by bursting] into dance while my supervisors were voice chatting.
> To be honest, receiving these reprimands made me feel childlike
> and inexperienced.

Sorry, that's because you were acting inappropriately for the role your avatar was in. Yes, one might say you were behaving in a childlike manner, in a way that showed your inexperience with both sl and rl expectations about professional behavior. That's all part of growing up. :-)

I've been to meetings on sl where we danced and chatted at the same time - it's a matter of what your organization thinks is appropriate. There are "dress codes" for appropriate avatars in various sl situations, just as there are expectations for appropriate dress and behavior in rl situations -- or in other virtual worlds such as World Of Warcraft or Everquest. If you choose to show up looking somewhat unusual and behave in a different fashion from those around you,you
are defining your avatar as an eccentric person. Might be good, might not be acceptable. This is one place where alternative avatars come in very handy.

Thanks for a very thought-provoking post! My guess is that in the future you may find sl more interesting - perhaps once the grapics catch up to what you have found in other games that don't do real-time animation, perhaps once you have sufficient life experience to value creating rather than being entertained. I've had the same experience you have of finding it's easier to plan a collaborative project on Skype - but in my case, having "met" the person on sl first was what made it easier for me. If you don't get the "talking to a bunch of ghosts" feeling online, then perhaps you don't need virtual worlds at all. You've given me a lot to think about.

Sunday, August 17, 2008

DLS Retreat

The DLS Retreat is over! And it was quite successful. SL was a pig and kicked me out just as I was starting my demo, then my laptop wouldn't talk to the projector, but it all came right in the end. V & E were able to get in, so everybody gathered around and looked over their shoulders while I fussed and fiddled. They appeared to have a great time showing off their avatars to people who knew much less than they did. My work is done :-)

Monday, August 11, 2008

SL Education - Using Multiple Intelligences

Tuesday August 5
Real Life Education meeting at InfoLit School\
Demonstrated a built that illustrates Gardner's theory of multiple intelligences. Unfortunately, I came late and missed the talk - perhaps I would have gotten more out of the build if I had heard it. Fascinating concept - various workstations that will appeal to each of Gardner's various intelligences - numerical logic (a suduku puzzle), art (a pile of colored blocks), nature (animals and plants), kinesthetic (acrobatic animations), etc.

Fascinating idea, although I think the builds could be more creativly implemented. But I got the impression that this is a first draft and perhaps more creativity will come in time.

Something like this would make a great playground for SL beginners.

Stepping Into Literature Conference

I attended the Stepping Into Literature Conference on Monday Aug. 4 and Wednesday Aug. 6. This was an online conference about using SL to teach literature. The reason I went both days was that they had technical problems on Monday that prevented me from experiencing some of the events properly. In addition, I spent a while helping Vicki, who was attending also.

The highlight of Monday was a discussion about Grapes of Wrath at Rollig's sim, Only Yesterday. Rollig did a great job as discussion leader and had a very clever presentation object. It was a pile of cubes, arranged like building blocks, with different text or picture on each visible face of each cube. She had them rotating too, but rotating objects in the center of the discussion always make me dizzy and I don't think that was a good idea.

Wednesday was far more organized and went very smoothly. We had an awesome discussion group - we spent about half the session discussing Snow Crash and the rest discussing teaching in SL.

Great opening talk by xx about how she uses SL to teach literature and how other people are using it. Excellent panel discussion on Wednesday with Rocky, Cindy, Rollig and some other people.

There was also a presentation by an experienced SL developer who had some creative presentation objects on display. Turns out she is coauthor of the book I just bought on building and scripting. Also an old friend of Desmond's - he says Caledon will be featured in her next book, which is an introduction to SL for business people.

Vicki was unable to get her Voice working, so couldn't hear the talk. I took her to Oxbridge (less lag there and I wanted her to see it) and tried to help her, but no luck. When I asked the chat, the consensus was that she probably didn't activate her headset before opening sl. I'm not sure whether she was impressed by Oxbridge or not - not sure she really got it.

After Vicki left, I flew around Oxbridge taking photos. Saw Desmond Magic working, but didn't bother him. He sent me an offer to join the Oxbridge group - I was the third person to join.

Saturday, August 2, 2008

Showed Sprout to Mindy on Thursday - she's already created a Sprout for one of her friends. Now if I could only figure out how to embed it in the blog. Bucky says Sprout is using Flash to create it's widgets, btw.

Friday, August 1, 2008

InfoLit School - Blogs

The InfoLit meetings resumed today after a summer break. We discussed blogging and shared experiences and tips.

At work, we had a Skype conference call meeting and planned the schedule for the DLS retreat. Participants were Pam, me, Sarah Jo, Sandra, Vicki and Eric.